November 26, 2025

Patch Notes

Read the most up-to-date Patch Notes for Reaper Actual.

Reaper Actual Patch Notes — November 24, 2025
Version: 1.2.0 | Scheduled Release

Overview

Several bug fixes in addition to some new content adjustments/updates are contained in this release. We performed an inventory and vault wipe and gave everyone a first time grant for their vault in this release. We did not wipe any reputation work or in game money earned.

Improvements

  • Unreal 5.6.1 engine update
  • Added animation support for armor plates
  • First person SMG empty reload updated
  • NPC pathing updates
  • Added /time in chat to see what time it is in Marova and in your time zone
  • Scroll bar in chat so you can see what people said instead of it disappearing after a period of time
  • Increased performance via lighting and sound adjustments
  • Hit reacts now show at extreme distances if the player is in your visual range (naked side or through scope)
  • Made some adjustments in the animation graph and the locomotion spaces so that animations appear more fluid
     

Bug Fixes

  • Weapons and tools are no longer missing textures
  • There were situations where the vault UI would not show up while you were in your Warehouse base
  • Fixed a few different Pursuit related issues (time lockouts, looting capabilities)
  • Resolved an issue related to adding attachments to the M4 and the Dahlia would make them appear weird, and also make them unable to be usable in your loadout
  • Fixed a situation where you were unable to revive other players
  • 100% more ability to select location markers on the deploy map
  • The Dahlia when in ADS didn’t point where it should. It does now
  • The traders went on a break, and as such, their inventories were gone.  They have returned from vacation
  • Sometimes when swapping weapons, it would break the UI and ammo count for the weapon
  • The Warehouse base was missing the gun customization desk.  It’s now there, just outside the door from the spawn area
  • Fixed a situation where sometimes you’d spawn in Marova without a backpack
  • Fixed a couple of bounty issues related to information being correctly provided and the bounty completing when the player has been killed
  • Fixed an issue where what you might see another Reaper wearing is not what they see themselves wearing
  • Fixed an issue in the Customization screen where parts wouldn’t correctly reflect the their quantity
  • Made adjustments to the inventory to allow item swaps to correctly happen between inventory and loadout
  • Cliffs in the world have less collision now (they used to have more than their asset side)
  • Fixed an issue where if you were reviving someone and they also used their self-revive tool, their health would continue to tick down as if they were downed.
  • You are no longer able to push your gun through an asset and shoot on the other side
  • If you ADSed, then crouched, ADS would not animate correctly
  • Tool icons are now 100% more correct when deploying to Marova
  • Fixed an issue where if you pressed tab while you had an item dragged on your cursor, it would stay on your cursor
  • Looting anything now properly reflects the name of the item you’re looting
  • Resolved an issue where another Reaper shooting you would not cause hit reacts.
  • Fixed an issue where certain attachments would mess up the paper doll
  • Fixed an issue where NPCs would not stop talking when they were killed
  • Resolved the right click menu disappearing as soon as you click it, as well as it showing offscreen if you selected the farthest most items in your inventory/vault
     

Feedback

We’re still early in development and rely on your feedback! Please share thoughts and bug reports in our Discord!

Reaper Actual Patch Notes — October 17, 2025
Version: 1.1.1 | Hotfix

Overview

This release includes several updates to NPC behavior and interaction with players.

Improvements

  • Base population spawning adjustments (both spawn volumes and aggressiveness)
  • NPC movement behavior (they should path better as they move around)
  • NPCs now guard their positions more closely
     

Bug Fixes

  • Fixed an issue where NPCs would keep talking after they’d been killed

Feedback

We’re still early in development and rely on your feedback! Please share thoughts and bug reports in our Discord!

Reaper Actual Patch Notes — October 16th, 2025
Version: 1.1.0 | Update Release 

Overview

The focus of this update centers on several bug fixes and quality-of-life improvements.

QOL Improvements

  • We've made several lighting updates across Marova!
  • The player icon on the Map screen should now be prioritized over other POI markers, including your base.
  • You can now drop items from your inventory by dragging them to the Discard area.
  • You should now see a grenade indicator when you toss it/when someone else tosses one

Bug Fixes

  • Fixed issues with multiple collisions and assets across Straliti and KAM
  • Fixed an issue where the equip animation would play twice when mantling
  • Fixed an issue where the MNV did not have full reload/tactical reload SFX
  • Fixed an issue where the shadow of a player’s corpse would remain after they died
  • Fixed an issue where a player's shadows would appear as running even when standing still
  • Fixed an issue where selling to a Trader appeared to sell the wrong item
  • Fixed an issue where players sometimes failed to bleed out properly
  • Fixed an issue where your equipped weapon would still show while equipping armor plates.
  • Fixed an issue on the Customization screen where it wouldn’t visually update if you were customizing an unequipped weapon.

Reaper Actual Patch Notes — October 10th, 2025
Version 1.0.2 |  Hotfix #2

Bug Fixes

  • Fixed an issue where players could get stuck reloading ammo or replacing armor plates.
  • Fixed some server crashes

Enhancements

  • Improved server performance

Reaper Actual Patch Notes — October 9th, 2025
Version 1.0.1 |  Hotfix #1

Overview

This hotfix includes various bug fixes and optimizations aimed at critical issues identified since our initial release.

Bug Fixes

  • Fixed an issue where the Kite 9 mesh was invisible when dropped onto the ground.
  • Fixed an issue where audio settings would reset on game launch

Technical Notes

  • Fixed various shader precaching issues that affected various scopes' visibility while ADS.

Feedback

We’re still early in development and rely on your feedback! Please share thoughts and bug reports in our Discord forums!


Reaper Actual Patch Notes — October 8th, 2025
Version 1.0.0 |  Foundation Launch 

Overview

"Foundation Alpha presents the community with the opportunity to be among the first players to step foot in the world of Reaper Actual and to see first-hand how the island of Marova and the gameplay evolve over time. By being in our early testing, you will be able to give feedback directly to the team and experience new features, systems, missions, weapons, and vehicles as they are developed. This does mean that you’ll experience bugs and stability issues, and things aren’t always going to work as planned the first time. But, if you are patient, we believe you’ll be very surprised and delighted to see things evolve." - Reaper Actual Development Team

Features at Launch

  • Persistent Online World
    • Marova is in conflict even when you are offline and the dynamics of the power struggle are ever-changing between players and factions
  • Reapers
    • Available through bundles (Havoc, Luna, Vibora, Thor)
  • Multiple Bases
    • Bunker, Warehouse
  • Factions
    • Metro and Obsidian Syndicate

Technical Notes

  • Drivers
    • Nvidia preferred with the 581.42 game ready driver. Other cards are supported and we recommend using the latest driver for your specific card.
  • Settings
    • Please reference the configuration below and change accordingly based on your specific hardware configuration

System Specifications

  • Minimum Spec:
    • Graphics Settings - Low or Medium
    • Video Settings - Upscaling: DLSS or FSR w/quality set at Performance
  • Recommended Spec:
    • Graphics Settings - High
    • Video Settings - Upscaling: DLSS or FSR w/quality set to Balanced
  • High End Spec:
    • Graphics Settings - Epic
    • Video Settings - Upscaling: DLSS or FSR w/quality set at Quality

Bug Fixes

We are actively working on a variety of bug fixes and encourage all players to actively post to our Discord for visibility and tracking within the #bug-reports forum.

Known Issues

  • Audio settings reset on game launch
  • Can't equip item if dragged from container onto full loadout slot
  • Eye Adaptation Darkening effect during sunset
  • 3P Aim offset is affecting some animations
  • Dive/Prone Stuck
  • Jumping and Holding ADS scope view leaves the scope framing
  • Player spawn without backpack on Marova
  • Unable to drag and drop items out of inventory to the ground
  • Selling items to traders seems to always pick the first item on the row and not the selected item
  • Armor refill and 0 ammo in mag stuck state
  • Player and NPC gun pressed against prop can shoot through
  • FPS drop when interacting with loose items or loot containers
  • Player can't loot pursuing players bag after pursuit mode
  • Blacked out Sniper scope
  • When winning Pursuit mode, the pursuing player is not able to see all of the loot in the defending players vault

Features Coming Soon

  • Melee attacks
  • Friends
  • Parties
  • Vehicles
    • (coming in the future - land, air, sea) - a Humvee and a helicopter are in development
  • 3 additional Factions
  • Player Base: Apartment
  • New Reapers with unique abilities

Feedback

We’re still early in development and rely on your feedback! Please share thoughts and bug reports on our Discord!

Patch Notes - Reaper Actual | Reaper Actual